Polyversal is Funded!

Our latest game, Polyversal, hit its funding goal this week on Kickstarter. This post is just a short reflection on that to summarize why I think the second time around- we were successful.

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I’m really excited that my latest game, Polyversal, is now funded on Kickstarter with a week to go!

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Polyversal has been a huge undertaking that designer Ken Whitehurst and I began working on together years ago. The premise is that it’s a universal miniatures system with an integrated design tool that lets you bring in any miniatures you want to use in the game. So any old miniatures from games of the past like Mechwarrior and others- get reborn in Polyversal. Kit-bashing, design, creativity… all encouraged.

And something else we’re doing that’s been really unique is creating boxed games of Polyversal for those new the miniatures scene- and to do so- we brought together 6 manufacturers. SIX. I have contracts with each of them to supply various aspects of the game- primarily miniatures. These companies are all small like mine and have been excellent to work with. The purpose of working with external companies instead of designing and casting miniatures on our own is fully described in my previous post The Concept of Polyversal.

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Mercenary Battlegroup. One of five Battlegroups offered in the campaign made up of Miniatures from multiple partners.

Polyversal was a relaunched campaign. I cancelled the first campaign earlier this year and took a hard look at our strategy and presentation. I think some keys to being successful the second time around are:

If you’d like to check out Polyversal in its final week, head over to the project and let me know what you think!

Author: cewargames

Game Designer and Publisher of tabletop board, card, and miniatures games in the Hobby Games market.

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